> For the complete documentation index, see [llms.txt](https://gods-of-asgard.gitbook.io/gods-of-asgard-whitepaper-v1.0/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gods-of-asgard.gitbook.io/gods-of-asgard-whitepaper-v1.0/game-economy/sacrifice.md).

# Sacrifice

Gods of Asgard offers players a Sacrifice feature allowing the burning of NFT characters to mint a higher tier NFT with the same retained rarity.

Sacrifice will introduce a deflationary NFT mechanism that is mutually beneficial to both the players and the game economy. By burning the NFTs via Sacrifice, players will be able to upgrade characters to a higher tier and more earning potential vs. time investment while the game economy continues to thrive with lesser emissions.

* Sacrifice requires NFTs of the same tier and rarity as offerings
* The newly minted NFT character will retain the same rarity as the ones sacrificed.
* Each Sacrifice requires a static amount of $ASG to be offered based on tier being sacrificed.

![Sacrifice Breakdown](https://2158095415-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQEdqVUSc16qxgw5UuAf5%2Fuploads%2FOoyEOhesMqL6KVe1YZkw%2Fsacrifice%20chart.png?alt=media\&token=f6e8d94d-19ff-4d6c-af32-40744058bb6d)

Example:

* \[ 5 HEIMDALL = 1 FREYA ]&#x20;
* Would require all 5 HEIMDALL to either be all Legendary tier or all Common tier
* Sacrifice cost would be 65 $ASG + $40usd paid in $AVAX
* Net Result (if using all Legendary) = 1 Legendary FREYA after Sacrifice completion
