Map Zone

At the start of the game, all players summoned by the Bifrost will spawn in a randomized location near the edge of the map. As seen below, players can only spawn on land territory and the general map area is encircled by an ominous presence known as the "Storm".

STORM & SAFE ZONE (Battle Royale)

If the general land area is classified as a 'Safe Zone' for all players, then the 'Storm' encircling the map will have the opposite effect. Players caught within the Storm will suffer heavy damage and could potentially lead to death if remaining inside it for a prolonged time.

Over the course of an individual game session, the size of the Storm will gradually increase, while the size of the Safe Zone will progressively shrink. Players will be forced to constantly be on the move to new Safe Zone areas in order to continue the game.

Both Safe Zone and Storm will move in concurrent phases. A Storm 'circle' will appear randomly on the map, displaying the exact location of where the current Safe Zone will eventually shrink to.

Existing Safe Zones will undergo 'Wait Time' - allowing a certain amount of time at its current size and location before 'Shrink Time' goes into effect and fully envelops the old Safe Zone. The Storm will gradually shrink towards the new Safe Zone location and stop.

Such phases will repeat until the final Safe Zone is revealed, which in itself will undergo its own 'Wait Time' before shrinking into eventual nothingness.

ENEMIES

All enemy characters are immune to the Storm's damage. Once the Storm's circle reaches its designated area, all enemies caught inside the Storm will be automatically teleported and randomly re-spawned within the Safe Zone.

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